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2FRAGCIT.TXT
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Text File
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1995-07-16
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6KB
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128 lines
===========================================================================
Title : Frag City
FRAGCIT1.WAD for DOOM 1
FRAGCIT2.WAD for DOOM 2
Also known as FRAGCITY.WAD
NOTE: FRAGCITY.WAD is not compatible
with FRAGCIT1.WAD for DOOM 1
Date Finished : 07-15-95
Authors : Erwen Tang Paul Robinson
Email Address : ────────── ─────────────
etang@pen.k12.va.us paul@tdr.com
etang@cap.gwu.edu
etang@lan.tjhsst.edu
Other Files By Author : DESTRUCT.WAD (soon to be released)
TANGWIN.WAD (shows how to make a cool window)
Misc. Author Info : Erwen Tang is a student at Thomas
Jefferson High School for Science &
Technology. Paul Robinson is a good
friend of mine who likes to play DOOM
and know a lot about the way wads work.
Technical Advisor : Paul Robinson who figured out how to make
some things in the wad, added single player
and coop mode play, added an end-of-level
switch, a signature, figured how to get rid
of some HOMs, and removed three nasty moire
effects.
Description : You start out in the middle of an arena,
if you are able to reach a teleporter, you
can enter the second area. There is also a
special third area you can fight or run through.
What is different about this Wad that 300
others don't have? Hint: look at the ceiling, :)
1. No bottlenecks: every spot has at least two
exits; you can't be locked down. You also
have to watch at least two places for
enemies.
2. Better weapons selection: if you select the
first two weapons levels, only shotgun,
chainsaw and pistol are available. At level
3, chaingun is available and at level 4,
rocket launcher is available. Why do this?
We found in playing deathmatch, that the game
became too easy with the plasma rifle or rocket
launcher all the time. It also made the game's
outcome depend on whoever got to the biggest
weapon first.
Shotgun and Pistol can be evaded. Plasma gun
makes getting killed too easy. Rockets can
kill just from the blast wave. The reduction
in firepower makes the game more interesting
since even an inexperienced player can do
killing damage to a seasoned veteran.
An inexperienced player is no match against
a more experienced one even with equal high-
powered weaponary. This also makes the game
more fun since you never know what will happen.
Additional Credits to : Id - Creators of DOOM2!
Raphaël Quinet - DEU
Tracy F. Thonn - WAD1TO2 wad converter
Ben Morris - Doom Construction Kit
Colin Reed - BSP program in Ben Morris' DCK
Robert Nurse - Tester
===========================================================================
* Type of DOOM or DOOM II file*
New level WAD : Yes
Sound PWAD Only : No
Music PWAD Only : No
Graphic Addon Only : No
Dehack Patch Only : No
.LMP Only : No
Other : No
Required To Have In Dir : DOOM reg'd or DOOM 2 reg'd
* Play Information *
Map # : MAP01 (FRAGCIT2.WAD)
Episode and Level # : E1M1 (FRAGCIT1.WAD)
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch. FRAGCIT2.WAD was
converted using Tracy Thonn's WAD1TO2 converter.
Build Time : 1 month on & off for the original wad
1 day to convert to DOOM 2 format
Editor(s) used : DEU v5.21, DCK v2.2
Known Bugs : Colin Reed's BSP node builder program in
Ben Morris' DCK DOOM/DOOM2/Heretic editor has
effectively eliminated all of the bugs that
existed in previous versions. If you find a
bug, please report it to me, Erwen Tang.
* Copyright / Permissions *
Authors may use this level as a base to build additional levels provided
that you credit us with creating the original level and that you say the
level you've made is a modified version of our original level.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
FTP sites: ftp.idsoftware.com and any mirrors.